Game Jam Wrap-Up: Sentinel Released!

Last Sunday, October 13th, marked the release of my game Sentinel, which I developed for the Linux Deutschland Game Jam. After nine days of working on it for about three hours a day, I’m excited to say it’s finally available to play! While it’s not a finished product, it’s in a solid state for a game jam submission, and I’m happy with how it turned out.

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“Linux Deutschland Game Jam” incomming

I’ll be taking part in the “Linux Deutschland Game Jam,” a game development event organized by a German Linux community. The jam runs from October 3rd to October 13th, with the theme being announced at the start, which will set the direction for what I’ll be working on.

Although I won’t be streaming the process live, I’ll share updates on the progress as the jam unfolds. If you’re interested in the development journey, keep an eye out for the updates during this period.