low level {game}development

Tag Linux

Game Jam Wrap-Up: Sentinel Released!

Last Sunday, October 13th, marked the release of my game Sentinel, which I developed for the Linux Deutschland Game Jam. After nine days of working on it for about three hours a day, I’m excited to say it’s finally available… Continue Reading →

“Linux Deutschland Game Jam” incomming

I’ll be taking part in the “Linux Deutschland Game Jam,” a game development event organized by a German Linux community. The jam runs from October 3rd to October 13th, with the theme being announced at the start, which will set… Continue Reading →

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